This is the blog of the Monday night Media Theory and Design class. Yep - it's where you hand in most of your homework and class projects.
Monday, October 25, 2010
Performance Score
(For five performers)
Walk around the hallway backwards.
Do not turn around to look where you are going.
Only look straight ahead.
If you fall down or trip over something,
Start over going the opposite direction
Until you make a full circle.
Airplane
Make a paper airplane.
Throw it.
After you throw it, kneel down
Beside it where it lands, and cut it in half with scissors.
Leave the other half, but take the other half and make
Another paper airplane with it.
Throw it
Keep repeating this until it is not possible to cut the paper in
Half anymore.
73
Write a 72 on the left hand of ten
Audience members.
On the eleventh person write a 73.
Ace
(Two performers required)
Take a deck of cards and look through each one.
Throw it on the ground, but as you’re throwing them,
Bend the right corner of every third card.
When you come across the ace of spades,
Stop and stare at it for one minute.
Continue on with the deck until you’ve
Gone through every card.
The second performer will take each card that is
thrown to the ground and arrange them in a counter clockwise stack.
Susion Performance Scorces
1.) Group of people walk around class frowning for a whole minute while being rude to the other students.
2.) Group of people say a different random word repeatedly a loud as many times as they can in a minute.
3.) Group of people reenact how badly the Chicago Bears played last night in the game against the Washington Redskins.
Performance Score
Insert an entire orange peel into a glass bottle while sitting.
While standing, blow over the top of a glass bottle filled with orange peels; try to get a nice tone.
Erika Galvez Scores
scores
2. At least four people play something from their cell phone simultaneously.
3. A person(s) sits backwards in a chair, as in their feet on the cushion and their back on the floor.
4. Two people with mp3 players plug in their headphones/earphones into each other’s players. Each person controls what the other hears from their player for a couple minutes.
performance scores - kris
2. stack as many red cups as you want as high as you want it.
3. 8 people read a paragraph from a handed out magazine at the same time.
Performance score
Someone takes another persons cellphone and plays the guess-which-hand it's in game. Another person then calls the cellphone that is in the pocket of the aggressor causing them to put their free hand in their pocket costing the game.
Performance Score II
Two people bet on a coin flip they will keep going until the person flipping the coin loses. The person flipping the coin will then accuse the other person of cheating and run away furiously.
Performance Score III
Three people will be given m&m's the firs person to make a face can choose whichever expression they wish. The second must do the opposite expression. The third must then create a facial that is in between those two.
Performance Score - Katrell
1. Death bomb
Performers may be anywhere they're standing
and how ever many who want to be involved.
Collapse wherever you are after the five
second countdown for 40 seconds.
2. Internet Language World
Two or more performers will begin a
conversation of their choosing.
Put at least one internet slang of
their choosing in every sentence made,
for example:
"lol"
"omg"
"rofl"
"roflcopter"
"pwned"
"noob"
"lmao"
"stfu"
"twss"
Can add your own internet
slang to be more creative.
Pronounce these abbreviations
as they are words of their own.
Conversation should at least like
30 seconds back and forth.
3. A Penny for your Thoughts
Have up to 10 performers or less as long as there's an even amount.
Take a penny. Have two people in the front.
One person calls heads or tails
and the other will stick to the
opposite side of the coin.
Whoever decides to go
first is among their decision.
Penny is flipped to the air
and lands on the floor, if it lands on a side a
person calls....that person
will stay in the front, the other person will leave
and the next performer on the
side will take their place.
Repeat penny toss process through each performer.
Last performer left will hold up the
Penny and say, "A penny for your thoughts?"
Performance Score Scott Funk
2. Lay on the floor for 45 seconds.
3. Roll around on the floor acting like a ninja and trying to be unseen.
Performance Scores
-2 or more people speak to an audience in binary
-Hold the door open for an extended period of time and see how many people go in and say thank you.
Fluxus Performances - Suresh
- Look five random people in the eye and say "I love you." If someone responds by saying "I love you too", hug them tight for 30 seconds.
- Two people hold one cell phone together in the air. Have a third person call that phone. While the phone is ringing, the original two people will proclaim loudly "flux capacitor!".
- Have three people sitting in Indian position or lotus position while facing each other with their eyes closed in silence. They are instructed to NOT think of their breathing in and out for one minute.
Performance Scores
- Having a staring contest with another person.
- Have 5 people draw a smiley face that represents how they're feeling right now. Hold the piece of paper up so everyone can see.
- Two people bend over and touch their toes for 10 seconds.
Sunday, October 24, 2010
Performance Score(s)
- Have a 30 second squat contest with another person
- Set a fire in a public place and wait for somebody to put it out
- Chug whatever drink available, preferably a full Nalgene bottle
- Challenge a random person in the street to a best-of-3 rock-paper-scissors
- Convince somebody to switch their jacket for yours
3 Performance Scores - Becca
Saturday, October 23, 2010
Fluxus - my take
Wednesday, October 20, 2010
Fluxus Performance Scores
1. Bring any props you may need.
2. Wear black.
3. Make sure your performance is doable without undue disruption, death, etc
4. Nonsense and absurdity are sometimes funny, but this is not necessarily about comedy (which is much more difficult).
There is a supplemental reading (Alan Kaprow - Happenings) on our Oasis page = great additional background reading on Fluxus. The entire Fluxus workbook is online here.
Monday, October 18, 2010
Fluxus
Fluxus
Fluxus
Fluxus
Sunday, October 17, 2010
History of Fluxus
Wednesday, October 13, 2010
Transmediation
Featuring: Janell Baxter, Claudia Laska, Patrick Lichty, Andrew Oleksiuk, Janet Rooney and others. A transformative communication method; information in multiple formats converge, and data is translated into new medium.
Join us inworld for the opening at I AM Columbia sim (Columbia College Chicago) at 2pm SLT (4pm Chicago time). Thursday October 14, 2010.
Both inworld and real world exhibits are free and open to the public
http://maps.secondlife.com/secondlife/I%20AM%20Columbia/186/145/22
The real world opening happens simultaneously at 916 S. Wabash
Monday, October 11, 2010
Saturday, October 9, 2010
Friday, October 8, 2010
Reading Response 2 (Video Art)
I've always felt video art is not real "art", and the reading on the subject did not help nor hinder seeing it any differently. It was a complicated reading and I did not enjoy it as much as I thought I would. However, with our second reading assignment, I was able to find some kind of connection and meaning. It reminded me of last year’s visiting artist Marissa Olson who does a lot of video art and video related works. As part of a student workshop I was able to work with her and a couple of program students on the exact assignment I don’t consider art, but rather extreme boredom. A mashup! http://www.youtube.com/watch?v=Pd_btlnABTs
The experience was good, but I still feel as though video art and contemporary/modern art could be summed up by this. http://www.designformankind.com/images/2009/03/new-math-400x274.jpg
Nevertheless, if you have a good theory behind your work you can definitely make it work.
Thursday, October 7, 2010
Tuesday, October 5, 2010
Reading Response-10/4
Art has changed dramatically with the advent of video. It's no longer simply about what we perceive as real, it is truly about our own interpretation of what is real. As a result, amazing art has surfaced combing the traditional art avenues, while incorporating video, and what some consider "poor quality" video. I think this video has been reborn, taking from it's meager beginnings, to something extraordinary.
Monday, October 4, 2010
E-Flux and Video
The illusion that television is packaged as reality is relevant to the current neoliberal era. Mainstream media and news television have been propaganda pieces for the powers that be, under the guise of providing unbiased news. Thus, selling neoliberal ideas while at the same time being a product of it. Work your way up to the top of any of the networks, and you will find only a small number of corporations in control and an even smaller number of individual decision makers. Furthermore, the advent of the "reality" show, which is not really reality at all but carefully scripted programs under tight parameters, is not just a matter of what the public wants. This has been a huge monetary savings for the broadcast industry. Production is cheap, no need for high paid actors in unions, and there is the chance to create cash-cow "stars" and spin-offs from these shows. Television seems to be one illusion after another.
Reading Response 10/4 - Rob D
"More affordable derivates of the same images circulate as DVDs, on broadcast television or online, as poor images."
Nearly anything is pirate-able on the internet in current times. Literally hours after a TV show airs, a person could go and search for it. There would be copies of it via torrent and streaming sites in every file size and type. The high resolution HD files will have great image quality, but never true to the original. The amount of true downloads only tells part of the story, because I'm sure the ripped and hacked videos or DVDs are sent around more than just once to the friends with a common interest and even not the case sometimes.
"Poor images are poor because they are not assigned any value within the class society of images--their status as illicit or degraded grants them exemption from its criteria. Their lack of resolution attests to their appropriation and displacement."
Having downloaded my share of movies and TV shows, I know first-hand that there is truth in this and that a show airing on TV will look better than me re-watching it on my computer. I may have found the highest resolution available, but it's not the same quality.
I suppose everything I own is a poor image by the standards set forth by the author of this article.
Sunday, October 3, 2010
E-flux and video art
The E-flux and video art readings discuss moving art in the digital and analog ages respectively. Much of the latter reading is a television fact overview, which felt way too detailed and complicated for the simple point that it was trying to get across. Despite the fact, the writer highlighted some important influences of video art in the early days of television that we partly discussed in class, such as the difference in price of transmitting and receiving equipment, and the precise arrangement of TV programming. For a lack of a good argument, I’ll switch to the E-flux reading, which discussed the more recent video art – digital. One of the more clever points made by the author, was that as images and videos lost visual quality they gained speed, which did not mean they lost meaning. Traditional painting came to mind with which the same phenomenon occurred: painters were first obsessed with capturing reality in high resolution, yet later turned to simplified and abstracted visual styles to express something beyond imagery. Similarly, those pixilated videos and pictures carry meaning because more people see them and more authors participate in their making.