MTD2 Nov 8
Vannevar Bush - As we May think
pacific
genetics
leibnitz
babbage
dry photography
compression
voder-vocoder
photocel
library
bone conduction
Sherry Turkle
The Inner Life of Devices
Early Computer Art part 2
Kay, Englebart
From Algorithmic Art to Mixed Reality
Aspects of Computer Art
Integration
Interactivity
Hypermedia
Immersion
Narrativity
(Language) (Language of New Media)
• Complex, Changing, Indeterminate
• Collective Media, Personal media
• Design, Activity and Action
• Revolution, Resistance and the Web
Artists working with microbiology
Plants and Animals
Ecological Art
Body and Medicine
Atomic Physics, Nanotechnology and Nuclear Science
Materials and Nature Phenomena, nonlinear dynamic systems
Water ,weather, solar energy geology, and mechanical motion
space
Global Positioning Systems
Algorithm, Mathematics, Fractals, Genetic Art, and Artificial Life
artificial life and genetic art
robotics and kinetics
conceptual kinetics and electronics
kinetic instruments, sound sculpture and industrial music
robots
Telephone, radio and net.radio
web art
computer media
Virtual reality
speech synthesis, voice recognition and 3D sound
artificial intelligence
information and surveillance
1. Changes to the syllabus - just a few readings otherwise we are on schedule
2. review of FLUXfest
3. flipbook videos
http://blip.tv/file/4304479
4:44 Teeter Totter
15:45 Patina by Larry Miller
media art: film, photography, radio, television, video art
intermedia: multimedia
taxonomies, definitions
computer science
computer art: new media art
computer art, computer graphics
interactive arts and media
computer game design
Art Science and Technology
art & technology
network art - virtual worlds
kinetic art, autonomous image
archaeology of media machines
EAT 1970
Software show 1970
Tanaka 1957
One system of art
What is a computer?
the computer has transformed from a machine used for computation to a machine used for communication ~
The Electromagnetic Landscape
2. Radio and the impact of acoustic images
3. Moholy-Nagy: from the Telephone Pictures to the Light-Space Modulator
4. The New Printing Techniques and the Birth of Visual Poetry
5. Kinetic Art: towards the automonous object
6. Rube Goldberg device
Electronics, Photonics, Telematics
8. Robotic Art: integrating electronics and the human body
9. Communication theory (the medium is the message)
10. Art and Telecommunications: links and networks (interwebs)
11. Computer art: from digital graphics to interactivity (information architecture) [Englebart, Kay videos]
12. Electronic photography: the virtual object (Photoshop, vector graphics)
13. Holographic art: images of light in time and space (3D graphics)
14. Space art telepresence and virtual reality (second life)
1. Changes to the syllabus - just a few readings otherwise we are on schedule
2. review of FLUXfest
3. flipbook videos
http://blip.tv/file/4304479
4:44 Teeter Totter
15:45 Patina by Larry Miller
media art: film, photography, radio, television, video art
intermedia: multimedia
taxonomies, definitions
computer science
computer art: new media art
computer art, computer graphics
interactive arts and media
computer game design
Art Science and Technology
art & technology
network art - virtual worlds
kinetic art, autonomous image
archaeology of media machines
EAT 1970
Software show 1970
Tanaka 1957
One system of art
What is a computer?
the computer has transformed from a machine used for computation to a machine used for communication ~
The Electromagnetic Landscape
2. Radio and the impact of acoustic images
3. Moholy-Nagy: from the Telephone Pictures to the Light-Space Modulator
4. The New Printing Techniques and the Birth of Visual Poetry
5. Kinetic Art: towards the automonous object
6. Rube Goldberg device
Electronics, Photonics, Telematics
8. Robotic Art: integrating electronics and the human body
9. Communication theory (the medium is the message)
10. Art and Telecommunications: links and networks (interwebs)
11. Computer art: from digital graphics to interactivity (information architecture) [Englebart, Kay videos]
12. Electronic photography: the virtual object (Photoshop, vector graphics)
13. Holographic art: images of light in time and space (3D graphics)
14. Space art telepresence and virtual reality (second life)
Stelarc
David Rokeby
Dan Sandin, et al
Electronic Cafe ‘84: Galloway and Rabinowitz
Double Happiness jeans Stephanie Rothenberg, Jeff Crouse
Atmospherics/WeatherWorks Andrea Polli